Wednesday, February 27, 2008

Be careful what you wish for....(or think)

I heard about this http://www.tech.co.uk/home-entertainment/gaming/news/mind-powered-gaming-neuro-headset?articleid=1479683828 on Radio 4 the other day. Fancy your every thought and emotion being visible via your online avatar? Now where, I wonder, could all this lead to....?

Thursday, February 21, 2008

"We are cups, constantly and quietly being filled....." (Ray Bradbury)

This week has, sadly, added another chapter to the tragic story of what appears to be a mass suicide of a group of young people in Bridgend, South Wales. (See http://news.sky.com/skynews/article/0,,30000-1305988,00.html ) . The toll now stands at 17. As the first reports emerged, rumours and theories of an 'internet suicide cult' began to circulate, as all those who had ended their lives were members of the social networking site 'Bebo' and, it seems, belonged to a network of contacts or 'friends' on there. Other theories proposed the possibility of 'internet suicide gurus', influencing the Welsh goups' behaviour.

The police and MPs are currently adamantly denying this possibility on, (it seems to me from the bit I've read), very little evidence other than the fact that most of these young people knew each other - or at least some of the network - in real life too.

Whatever the primary mechanism of effect behind this truly tragic series of events, the internet and social networking sites seem to have played a least a partial role; maybe peripheral and non-catalytic roles but nevetheless their presence is uncomfortably.....worryingly....there.

Over the next couple of weeks you're going to be studying models of cyberpsychology that might offer insight into how a collection of people can, via text-based CMC, adopt incredibly strong bonds of 'group identity', loyalty and extreme polarisation of feeling, thought, and action. You'll be hearing how one of the less positive effects of CMC is, sometimes, 'deindividuation', a term most commonly associated with Festinger et al (1952) and Zimbardo (1969). All of these researchers emphasized how anonymity, diffused responsibility and large 'community' size (all affordances of cyberspace) lead to the very strong need to conform to the social norms of a group...whatever those 'norms' may be, i.e. the internet is a perfect breeding ground for deindividuation, the potential for vulernability to extreme group norms....and potentially tragic consequences.

Would you?

This is a Wiki entry of the movie released on 29th Feb, 'Untraceable': The film is a social commentary on Internet schadenfreude.
Set in Portland, Oregon, the film involves a serial killer who rigs contraptions that kill his victims based on the number of hits received by a website http://www.killwithme.com/ . The website features live streaming of video of the victim. (Yes, there appears to be an actual website of that name - presumably created by the film-makers as a promo idea; visiting is quite a startling experience) Naturally, in the film,millions of people log on, hastening the victims' violent deaths. The protagonist is a cybercop named Jennifer Marsh, who pieces the mystery together, at great risk to the personal well-being of herself and her family.

Question is....why? Why would anyone risk the life of another to sate mere (rather ghoulish) curiosity? One can see the attraction for the sadist / psychopath/ extreme fetishist but why would (largely) ordinary, well-balanced, non-psychopathic individuals log onto such a site in their millions when they know that there's even a small chance that the 'warning message' is true and that someone will suffer or die as a consequence?

The answer partly lies in what we've been talking about in class in Week 2...the affordances of cyberspace. The killer in the film is capitalising on the 'invisibility' of the internet , thus the viewers sense of anonymity, lack of accountability / personal responsibility and disinhibition plus, I think, something else: the fact that a primary attraction of the medium is 'exploring' and 'experiencing' (without any real consequence). The 'point and click' generation would find it incredibly difficult to be denied their birthright to "observe and evaluate, engage or discard"....and the killer in the film uses this.

But other, personality factors, MUST, to my mind, interact with the affordances to determine whether a person would click 'Enter' or not. Obviously, their 'moral compass', their level of morality (see Kohlberg)might play a role but what else?And which one trait can you think might disempower the affordances of the internet and override all curiosity or propensity to just 'have a look'?


Friday, February 15, 2008

Flaming, but far from alight...


"Flaming is the hostile and insulting interaction between Internet users. An Internet user typically generates a flame response to other posts or users posting on a site, and such a response is usually not constructive, does not clarify a discussion, and does not persuade others."

Given the interaction between internet people, and the exaggerated emotions often displayed.. the arguments that ensue, the upset people can feel.... which flamer are you?
Flame Warriors Homepage
[I think i fall somewhere in the middle of 'therapist', 'strumpet' and 'philosopher']

Chatting to a person online, via a chat room, a discussion forum or any other way you find... why is it that you actually feel emotions about a conversation? Feel so strongly that you sit and pour out your opinions on a topic to a total stranger, would you do that to someone at the local pub? Why is it some people seem to be targets for abuse? The internet, possibly the ultimate tool for communication and ability to meet like minded people yet some search avidly for opposing people to battle it out with.

People... strange breed...

Tuesday, February 12, 2008

Eternally, etherally yours.....









....even if just a virtual vestige.


Has a presence in cyberspace really become so fundamental to one's sense of self that we can't bear to let go of the opportunity to 'interact' there even after we've shuffled off the mortal and (www) coil? I'm in two minds about this one. I'm not sure if I want to be hanging around on a server for all time. (Bit morbid for a Tues morning....I know) :

On a related topic, I thought you might like to know who's the Patron Saint of the Internet....Meet Saint Isidore of Seville. (see above). Why is he patron saint? You'll have to find out. :)




Saturday, February 09, 2008

Second Life Virtual Hallucinations


Thought I'd add to the previous post's theme by pointing you towards a (fairly famous) simulation in SL that attempts to portray the 'experience' of suffering the auditory and visual hallucinations of psychotic disorders. It was, apparently, created by a psychiatrist with the aim of demonstrating the phenomenology of this condition to his students. Although the video is a bit slow off the mark and can't quite capture the experience of being at the sim and being 'subjected' to the unexpected and bizarre shifts in perception, I thought I'd flag it as it's worth a visit when you'e ever in-world. Here's the video: http://youtube.com/watch?v=E4JUzxaQVcE, here's a review of the sim: http://freshtakes.typepad.com/sl_communicators/2006/08/virtual_halluci.html and here's the Grid Ref to visit it when you're next in SL Sedig, 26/45/22.

You might like to track down any other uses of SL for education on paychopathology or even treatment sims. Just Google away.

On a different note, how about visiting one of the many university campuses in SL. Here's a list of them: http://www.simteach.com/wiki/index.php?title=Institutions_and_Organizations_in_SL#UNIVERSITIES.2C_COLLEGES_.26_SCHOOLS If you explore the links you'll find lots of videos illustrating their campuses, etc. Here's the San Jose Campus vid to start you off.http://www.youtube.com/watch?v=j-9zt3Sd7oc&NR=1

On the subject of affordances....do the recognised affordances of cyberspace really facilitate learning and teaching superior to that offline ? Would you like to 'attend' virtual classes? What would the benefits / disadvantages be? Would you really learn more and better and why? Would the experience of university be better...or can it, at best, only complement real life campus experience and methods (OK, I'll leave you alone now) :)

The possibilities of Cyberspace?

Does cyberspace and virtual reality have the potential to take over the real world? And to what cost if it does?

Film to watch... The Lawnmover Man



Saturday, February 02, 2008

Following the White Rabbit...


I thought I'd kick off this year's blog by offering two conflicting perspectives on the 'promise' of cyberspace. One hints at a utopian wonderland of possibilities and liberty, suggesting that cyberspace holds out the key to a world that has the potential to expand human consciousness and experience beyond anything thus dreamt of. A dreamscape under our control. The second portrays the allure of the medium as nothing more than a mirage based on a myth based on ancient and very human needs; needs that can, ultimately, only be sated by the world in which our species has evolved. Contrast this: "In fairy-tales, the humblest home may have a hidden 'door-in-the-wall' which gives entrance to the magic world, in the same way as a portal like Yahoo!, Lycos or AltaVista leads one to the exciting realm of cyberspace. The computer monitors are such magic doors--doors of perception, doors of the Kingdom--which can get us 'over there' as freed and disembodied entities."....

.....with the rather sordid and sad tale recounted in 'Virtual Adultery and Cyberspace Love' which is available on BBC iPlayer for a few more days yet. The following link is from an editorial of the programme by The Times journalist Helen Rumbelow which highlights, with painful accuracy, the consequences of the mirage dissipating.
http://entertainment.timesonline.co.uk/tol/arts_and_entertainment/tv_and_radio/article3277897.ece'

Perhaps willfully 'following the virtual white rabbit' will only ever be as fruitful as in Lewis Carroll's book? (after all, he never really arrived at any destination and I'm not even sure he knew where he was going). Consciously pursuing a cyber-remedy to one's real-life ails seems, at least at this moment in technological time, merely a placebo or temporary salve. Maybe the people who gain most from this 'terrain of the mind' are those who stumble into its portals and simply enjoy the wild and whacky journeys that it offers and are, like Alice, enriched and evolved (quite often without even knowing it) yet keep an eye on and retain a desire for the solid, predictable, less anarchic, (comparatively mundane) familiarity of 'home'.

Is it a postmodern Holy Grail; a vessel that can magically transform the lives of homo sapiens? Or is it now (and most likely for all time) simply a tool or vehicle for intermittently enhancing residence in 'meatspace'?